Welcome to NAGA!

The Nashville Area Gamers Association is an open community of gamers who work to foster games in Nashville by connecting fellow gamers and providing support for gaming related events and activities. We aim to be a resource for existing gaming communities as well as foster new ones.

The Motto: "More opportunities for more games".

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Here are some of the local Meetup groups:

  NAGA Meetup (Add your events!)  Board Game Lovers  Greater Nashville RPG & Board Gamers Group  Middle TN Tabletop Game Designers

Photos from the last year of conventions:

 Photos: Nashcon 2013  Photos: GMX 2013  Photos: TN Game Days 2014  Photos: MTAC 2014 Friday  Photos: MTAC 2014 Saturday

Event Calendar

This is a combined calendar of several different groups in Nashville. Add your game to this calendar by joining our Meetup Group. We're happy to list any active traditional game event in Greater Nashville.

Antioch Board Game Night

Tuesday, October 17th at 6:00pm My Place

Due to unfortunate events board game night is now at my place until a new public venue to operate in is found.

Come on out and join us for board game night on Tuesday.


Drinks and snacks are usually handled with others bringing stuff to share with the group. So 9/10 times something will be available.


Feel free to bring your own games (not a requirement)! Don't know how to play a game? No problem! We'll teach you, or you teach us! It's all about having a great time, meeting new people, and experiencing new games! 

Hope to see you there!

If the numbers here look low its because most just RSVP in the FB group. Which if youre interested in joining there the link is:

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https://www.facebook.com/groups/1533090900337368/

Note: The location will change if a new venue is found before the event, the RSVP limit will also be dropped if that occurs.


Track & Hull Club

Tuesday, October 17th at 6:00pm The Game Keep

The Track & Hull Club is a historical miniature gaming group that plays strategic games, primarily historical recreations or situations. We meet weekly at the Game Keep for miniature gaming.


Boardgames Downtown

Tuesday, October 17th at 7:00pm The Cumberland

Open boardgame evening - we welcome those new to boardgames and seasoned gamers, everyone and anyone is welcome to join us.

We usually have a group of 10-20 people any given Tuesday. 

Feel free to bring a favourite game. 

I have a small selection of games available: Dominion (all sets), Five Tribes, Splendor, Stone Age, Ubongo, Evo, Raiders of the North Sea, Alhambra Big Box, Ticket to Ride, Castles of Mad King Ludwig, Munchkin, Portal, Incan Gold, Piece of Cake, Genial and a number of smaller quicker games. Right now there is often a group playing Red Dragon Inn.


This is a secure building, so to enter you will need to buzz the concierge and tell him that you are here for games. He will let you in, and direct you to where we are. We play in the 'games room' common area where the pool table is.

Parking is free at Bicentennial mall in the employee lots after hours and there is a free bus that will bring you very close, or else it's an easy 5 - 10 minute stroll. The Library Garage parking is right across the street. There is very limited on-street parking in the area, but you might get lucky.

Feel free to bring yourself something to drink, or snacks, we have ice, a fridge, microwave, and a water cooler.

Looking forward to gaming with you...


Open Board Games and Card Games Night

Wednesday, October 18th at 6:00pm Cheshire Hall

Open board game and card game night - feel free to drop in! We have a large library of advanced board games and card games. There are usually a couple games running at any given time, so you'll have plenty of opportunity to jump into a game. 

Parking in backyard; try to park next to each other to make room for everybody.  The driveway is a bit steep down to the back, street parking is available if needed.

Doors open at 5:00pm; games usually get going around 6:00pm and end between 10:00 and Midnight.

Where is the new location? West Inglewood: that’s basically the bit of East Nashville directly north of downtown. Take 24/65 north, and turn right (east) on Trinity Lane. Turn left at the third traffic light (1 mile off the highway) and follow Jones Ave past the two quick turns left and right. The house has a huge pale blue side that we’re hanging a Tennessee flag from as a landmark for players.

It’s also easily accessed from Gallatin Pike or Ellington Parkway in East Nashville: we’re between the highway and all the foodie places you could want, a block from East Nashville Beer Works, a minute from fast food, a dozen restaurants, and two minutes from Kroger.

But… I use my phone for directions: The address is 2005 Jones Ave, Nashville, 37207

What about parking? There is ample parking in the backyard: it is one of the reasons we selected the location. The driveway is a semi-steep incline. Street parking is available.

The Games? Room? The NAGA Game Library is at the new location, and we have a much better layout: multiple large rooms, plus a socializing kitchen, a big backyard, and so on. Events will continue as they have in the past, just in a better location.

How far is it from the old place? Easy for current gamers: The new location is the same travel time for anybody who takes 24 from the south and nearly the same if you take 65 from the south (Franklin/Brentwood). It is closer if you take 40 from the east or 24/65 from the north, and the same if you come in from west of the 440/40 split (Dixon). If you are nearby, it’s about 15 minutes from here, plus traffic if it’s rush hour.

Cheshire Hall is at 2005 Jones Ave, 37207 as of August 2017 - Spread the word!


Nashville D&D Adventurers League

Wednesday, October 18th at 6:30pm The Game Keep

• We have limited seating, please make sure to RSVP in order to save your seat!

• All new players should visit http://dnd.wizards.com/articles/features/basicrules and download the free players handbook and catch up on all the rules.

      The new season of Dungeons and Dragons Adventurers League begins!

                        Greater Nashville D&D Adventurers League

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported. 


The Story So Far...


The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.

The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.

This season's Dungeon Masters:

Brandy S, Rick D, Tim F, Kristina T, Jonathan R


BRING A CHARACTER OR YOU CAN CREATE ONE AT THIS EVENT. (We do not roll for stats or hit points, use standard array or point buy only.)


BRING YOUR PENCILS, PAPER, AND LUCKY DICE!

NEW AND VETERAN PLAYERS ARE WELCOME TO JOIN ANYTIME.

Follow us on Facebook


Warhammer 40,000 Escalation League

Thursday, October 19th at 5:30pm The Game Keep

In the grim darkness of the far future there is only war.

After more than forty thousand years of war and strife among the stars, Humanity stands on the brink of extinction. Beset on all sides by hostile aliens and threatened from within by traitors, Humanity’s only chance for survival rests with the continuation of the cruel and bloody regime known as the Imperium. Yet few among Mankind’s untold population realize the full truth of their situation. If there is any future at all, it is a grim one…

Warhammer 40,000 is a miniature based war game where players build armies and fight battles. Escalation league play is designed to get players into the action quickly without a large initial investment in miniatures.

To participate you only need to purchase the core rulebook, your army index, and one of the starter army kits available from local gaming stores or Games Workshop’s website. Every 4-8 weeks we will purchase additional units to expand our armies to allow for more options in play. While many players will paint their miniatures to give their army a custom feel, it is not mandatory to participate in this league. Just buy and build your miniatures and join in on the action!

We will be playing using the new 8th Edition ruleset that has been recently released. Players will need to own a copy of the core rulebook as well as the index appropriate for their army. Digital copies of the indexes are available as well in ePub and iBooks formats for use on mobile devices.

New players are encouraged to join in! Many of us will be starting out with brand new armies and the rules are new as well so everyone will be on an even playing field. Returning players can feel free to use this as an opportunity to build a new army one piece at a time. If bringing an existing army keep in mind that most players are starting with low point value armies so plan your troop build out accordingly.

Come join in on the action!


Nashville Game Night

Thursday, October 19th at 6:00pm Nashville Software School

Nashville Game Night is a chance to relax and unwind by playing games with friends and colleagues! Snacks, drinks, and lots of fun gaming action in a fun-filled atmosphere at some of the best places in town. B.Y.O.G. (bring your own game) or just show up and see what's "on the table". Dice games, card games, board games, co-op gaming and more. These aren't your grandparents games (or maybe they are if your grandparents are awesome).

Head over to http://www.meeplemountain.com/game-night/ for details on location, history, and hosting.

Nashville Game Night is open to gamers of all beliefs and backgrounds and our goal is to cultivate a community that can come together over our shared love of board games.


Strategy and Tabletop RPG Night

Friday, October 20th at 5:00pm Cheshire Hall

An evening spent on the more in depth games.  These can include tabletop roleplaying games, and strategy or long play board games (like Ogre, Duel of Ages, or Battlestar Galactica).  One-shots, campaigns, and long board games or card games are all welcome.  New players are always welcome and there are pretty much always a few seats free at a game.

Participants are encouraged to organize together in advance as groups for a particular game to better allocate tables.  While there are usually some gamers hanging out for a pick-up game, the idea of the evening is to organize for specific, longer games that aren't as feasible on the more casual Wednesday open gaming night.  Which isn't to say that it's a serious tone... we're a friendly group, and there's a bunch of laughter and cheering on most nights.

We encourage people to show up early, so games can get rolling earlier rather than later.  If you're planning a particular game, please note when it starts.  From Pathfinder to Fiasco, Arkham Horror to Railways of the World, you'll be able to find other people interested in playing just about anything under the sun.  Feel free to plan games in the comments section here.

Note: Doors open at 5pm with an eye toward play starting by 7pm. Like every other open event, this is participatory, so feel free to suggest and put forward ideas.  This is a Cheshire Hall event, part of NAGA, which includes many different gaming groups.

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Where is the new location? West Inglewood: that’s basically the bit of East Nashville directly north of downtown. Take 24/65 north, and turn right (east) on Trinity Lane. Turn left at the third traffic light (1 mile off the highway) and follow Jones Ave past the two quick turns left and right. The house has a huge pale blue side that we’re hanging a Tennessee flag from as a landmark for players.

It’s also easily accessed from Gallatin Pike or Ellington Parkway in East Nashville: we’re between the highway and all the foodie places you could want, a block from East Nashville Beer Works, a minute from fast food, a dozen restaurants, and two minutes from Kroger.

But… I use my phone for directions: The address is 2005 Jones Ave, Nashville, 37207

What about parking? There is ample parking in the backyard: it is one of the reasons we selected the location. The driveway is a semi-steep incline. Street parking is available.

The Games? Room? The NAGA Game Library is at the new location, and we have a much better layout: multiple large rooms, plus a socializing kitchen, a big backyard, and so on. Events will continue as they have in the past, just in a better location.

How far is it from the old place? Easy for current gamers: The new location is the same travel time for anybody who takes 24 from the south and nearly the same if you take 65 from the south (Franklin/Brentwood). It is closer if you take 40 from the east or 24/65 from the north, and the same if you come in from west of the 440/40 split (Dixon). If you are nearby, it’s about 15 minutes from here, plus traffic if it’s rush hour.

Cheshire Hall is at 2005 Jones Ave, 37207 as of August 2017 - Spread the word!


Friday Night D&D Adventurers League @ The Game Keep!

Friday, October 20th at 6:30pm The Game Keep

• We have limited seating, please make sure to RSVP in order to save your seat!

      The new season of Dungeons and Dragons Adventurers League begins!

                        Greater Nashville D&D Adventurers League

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported. 

View More

The Story So Far…

The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.

The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.

This season's Dungeon Masters: Brandy S, Robert R, Dan P, Rick D, Kayla J

BRING A CHARACTER OR YOU CAN CREATE ONE AT THIS EVENT. (We do not roll for stats or hit points, use standard array or point buy only.)

BRING YOUR PENCILS, PAPER, AND LUCKY DICE!

NEW AND VETERAN PLAYERS ARE WELCOME TO JOIN ANYTIME.

Follow us on Facebook


Fall Season Iii Guild Ball League

Saturday, October 21st at 12:00am The Game Cave Hendersonville

Coaches! Our FALL SEASON III GUILD BALL LEAGUE is upon us! 5 Week League begins September 25th, 2017 ending the week of the 23rd. Best of all, a final tournament will close out the league on Nov 4th, 2017. This will be a tiebreak event and limited to 16 players. More on that soon. I'll be your host/TO, you can contact me here anytime.

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Participation points was a smashing success, we have lots of terrain pieces now, but can always use more. Terrain points are back this season as well!


Everyone will start with 0 Participation Points (PP). You may earn PP by completing the following.

- Play your match for the week you get (5 points)


- Play your Fully Painted Team (6 models) (2 points)


- Bring a single piece of terrain for the store (10 points) (see the terrain sizes below)

BONUS!


At the beginning of each week during pairings, a weekly Achievement bonus will be announced. If you complete that achievement in your game, you get the bonus PP. For instance (Push a player off the Pitch (5PP), Score with a Mascot (5PP), Score a Screamer! (5PP), etc) NOTE : 1 Achievement per player per game

REDEEMING POINTS


0-25 PP = 5%


26-50 PP = 10%


51-75 PP = 15%


76-100 PP = 20%

I will keep track of your participation points (PP) throughout the league. You may redeem your points at any time for the current prize at that level. Any points remaining will be lost, and started again.

TERRAIN 


BRINGING IN YOUR TERRAIN 

• ‘Obstructions’ must be no larger than a 3” by 3” square.


• ‘Barriers’ must be no larger than a 4” by 4” square.


• ‘Rough Ground’ and ‘Forests’ must be no larger than 6” in any dimension.


• ‘Fast Ground’ must be no larger than 3” in any dimension. 

RULES & REGULATIONS

We are stepping up the competition this league by adding more standard tournament rules. 


Fall 2017 Guild Ball League Rules : 

- This league will be $10 participation dues.


- 5 Week league beginning Sept 28th - Oct 29th. 5 games of Swiss Pairings.


- First week MANDATORY ALTERNATE DEPLOYMENT. This is going to happen as a standard game rule, so let's start getting used to it. Following weeks, both players will agree to whichever deployment they want to use.


- TIMED GAMES! I'll have chess clocks available at the store, each player will have 45min on their clock. Dice down at 105min. Highest VP wins.


- Pairings will be posted on the first Monday of each week


- You will have 1 week to play your game


- Each of you will be responsible for contacting your opponent to schedule your match. Most matches will occur on Tuesday nights or Saturday afternoons.


- One member of your team will responbile for reporting on this event the score of their game


- Play to 12 Victory Points (12VP)


- Season 3 Rules for your games


- Season 3 Cards for your models (including the latest errata)


- Season 3 Plot Cards required


- 5 pieces of Terrain (MIN). A minimum of 50% or more (rounding up) of the terrain and ground pieces per Pitch must be ‘Obstructions’. There must be no more than 1 ‘Forest’ and 1 ‘Barrier’


per Pitch. 


- 10 models for your team. Draft your team to 6 models each game. 1 Captain, 1 Mascot, 4 additional players (only 1 can be from Union - unless you are playing Union)


- Same team recommended for the full league.


- Teams do not have to be fully painted, BUT there are some participation points available


- Prizes to be determined based on player support. (GREAT CHANCE we'll have the escalation kit, in which each of you will get a Lucky model with your paid league dues)


- Farmers are Legal! Blacksmiths are Legal! Lucky is Legal!


- Paper dolls and proxy cards for players that not released yet are NOT.


- Have fun!

Please let me know if you have any questions.


Thanks and let's have a great season!


Nashville Unveiled - Werewolf the Forsaken

Saturday, October 21st at 12:00pm Cheshire Hall

Nashville Unveiled - Enraged is a once a month live action roleplaying game in Nashville, Tennessee. The players take on the roles of werewolves or their wolf-blooded kin that inhabit a fictional version of the modern day world. We create stories set in the World of Darkness (a fictional fantasy universe created by White Wolf Publishing and owned by The Onyx Path Publishing). It is basically the current world with a subtle and supernatural twist. Think "X Files" or "Fringe" meets " Supernatural" or "Buffy the Vampire Slayer," only the stories are usually told from the perspective of the supernatural inhabitants of the world.

New Players are welcome. No experience needed: we'll help you get started. We're a friendly and open group. Some level of costume is fairly common, but certainly not required. While the event begins at 1pm, the doors open at 12pm (noon), and it is recommended you arrive early to prepare your character.

Live Action Roleplaying is similar to a murder mystery dinner party. It is a cross between improvisational theater and a board game. Players in the group create a character that they will play out over many games, developing their character and his or her relationship to the other characters.

Characters move around in a given area and interact socially with each other, sometimes with props or clues regarding the current stories that they are participating in. When two players take actions that conflict, it is resolved through non-physical means (a deck of cards and their character sheets). This is not the "foam weapon" style sometimes seen, but rather a story- and character-oriented event.

You are not confined to having you character match your physical appearance: an 18 year old hipster might play a 62 year old business tycoon, or a 45 year old woman might portray an aging, near death's door werewolf, struggling to keep hold of his status and Renown.

Finally, just in case you might be concerned: this is a form of entertainment. We do not actually think we have shape shifting abilities or celestial gifts any more than an actor playing Peter Pan on stage believes that she can actually fly.

((This is a shared universe with the other Nashville Unveiled games, and has an overarching story based on Werewolf: The Apocalypse, as well as meshed with the ongoing stories from the other games.))

Where is the new location? West Inglewood: that’s basically the bit of East Nashville directly north of downtown. Take 24/65 north, and turn right (east) on Trinity Lane. Turn left at the third traffic light (1 mile off the highway) and follow Jones Ave past the two quick turns left and right. The house has a huge pale blue side that we’re hanging a Tennessee flag from as a landmark for players.

It’s also easily accessed from Gallatin Pike or Ellington Parkway in East Nashville: we’re between the highway and all the foodie places you could want, a block from East Nashville Beer Works, a minute from fast food, a dozen restaurants, and two minutes from Kroger.

But… I use my phone for directions: The address is 2005 Jones Ave, Nashville, 37207

What about parking? There is ample parking in the backyard: it is one of the reasons we selected the location. The driveway is a semi-steep incline. Street parking is available.

The Games? Room? The NAGA Game Library is at the new location, and we have a much better layout: multiple large rooms, plus a socializing kitchen, a big backyard, and so on. Events will continue as they have in the past, just in a better location.

How far is it from the old place? Easy for current gamers: The new location is the same travel time for anybody who takes 24 from the south and nearly the same if you take 65 from the south (Franklin/Brentwood). It is closer if you take 40 from the east or 24/65 from the north, and the same if you come in from west of the 440/40 split (Dixon). If you are nearby, it’s about 15 minutes from here, plus traffic if it’s rush hour.

Cheshire Hall is at 2005 Jones Ave, 37207 as of August 2017 - Spread the word!


Pathfinder Society at Game Keep

Saturday, October 21st at 12:00pm The Game Keep

The Pathfinder Society is a living campaign. On Golarion, the world of the Pathfinder Roleplaying Game, the Pathfinder Society is an organization of explorers, vagabonds, sages, and treasure hunters determined to plumb the depths of the darkest tombs, and collect relics and lore from bygone ages. In Pathfinder Society Organized Play, you play a member of the Pathfinder Society, seeking fortune and glory all over the face of Golarion. At the same time, your character works for one of eight factions, all with their own motivations and secret agendas. The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game. You can find a free download of the Guide to PFS play here: http://paizo.com/pathfinderSociety/v5748btp... There will also be pregens on hand. Come join us! New players (and GMs!) welcome.


Nashville Unveiled - Vampire, Blood and Smoke

Saturday, October 21st at 5:00pm Cheshire Hall

Nashville Unveiled is a twice monthly live action roleplaying game in Nashville, Tennessee. The players take on the roles of humans and/or supernatural creatures such as Vampires, Changelings, and other creatures of legend that inhabit a fictional version of the modern day world. We create stories set in the World of Darkness (a fictional fantasy universe created by White Wolf Publishing). It is basically the current world with a subtle and supernatural twist. Think "X Files" or "Fringe", only the stories are usually told from the perspective the supernatural inhabitants of the world.

New Players are welcome. No experience needed: we'll help you get started. We're a friendly and open group.  Some level of costume is fairly common, but certainly not required.  While the event begins at 5pm, the doors open at 3pm, and it is recommended you early to prepare your character.

Live Action Roleplaying is similar to a murder mystery dinner party. It is a cross between improvisational theater and a board game. Players in the group create a character that they play out over many games, developing their character and his or her relationship to the other characters.

Characters move around in a given area and interact socially with each other, sometimes with props or clues regarding the current stories that they are participating in. When two players take actions that conflict, it is resolved through non-physical means (a deck of cards and their character sheets).  This is not the "foam weapon" style sometimes seen, but rather a story and character oriented event.

You are not confined to having your character match your physical appearance: an 18 year old hipster might play a 62 year old business tycoon. Or a 45 year old woman might portray a 600 year old vampire or a priest who happens to be a werewolf.  Recently, we had a mother of two portray a five year old girl.

Finally, just in case you might be concerned: this is a form of entertainment. We do not actually think we have magical powers any more than an actor playing Peter Pan on stage believes that she can actually fly.

Links:

http://nashvilleunveiled.com/

Our Meetup Group

Contact:

Evan Edwards is your Requiem Storyteller, available via evan@nashvilleunveiled.com and (814) 889-8845

Where is the new location? West Inglewood: that’s basically the bit of East Nashville directly north of downtown. Take 24/65 north, and turn right (east) on Trinity Lane. Turn left at the third traffic light (1 mile off the highway) and follow Jones Ave past the two quick turns left and right. The house has a huge pale blue side that we’re hanging a Tennessee flag from as a landmark for players.

It’s also easily accessed from Gallatin Pike or Ellington Parkway in East Nashville: we’re between the highway and all the foodie places you could want, a block from East Nashville Beer Works, a minute from fast food, a dozen restaurants, and two minutes from Kroger.

But… I use my phone for directions: The address is 2005 Jones Ave, Nashville, 37207

What about parking? There is ample parking in the backyard: it is one of the reasons we selected the location. The driveway is a semi-steep incline. Street parking is available.

The Games? Room? The NAGA Game Library is at the new location, and we have a much better layout: multiple large rooms, plus a socializing kitchen, a big backyard, and so on. Events will continue as they have in the past, just in a better location.

How far is it from the old place? Easy for current gamers: The new location is the same travel time for anybody who takes 24 from the south and nearly the same if you take 65 from the south (Franklin/Brentwood). It is closer if you take 40 from the east or 24/65 from the north, and the same if you come in from west of the 440/40 split (Dixon). If you are nearby, it’s about 15 minutes from here, plus traffic if it’s rush hour.

Cheshire Hall is at 2005 Jones Ave, 37207 as of August 2017 - Spread the word!


McAlisters Deli Meetup

Monday, October 23rd at 6:00pm McAlister's Deli

We are meeting at McAlisters Deli. They have the FOUR S's---Sandwiches, Soups, Salads and Spuds. As usual games start at 6pm. But I will be there at 5:30 for food. RSVPs open two weeks before the meetup starts. REMINDER: please keep your RSVP updated, it helps with planning.


Monday Night Board Games @ The Game Keep

Monday, October 23rd at 6:00pm The Game Keep

Join the Nashville Board Game group for some games!


Monday Board Games and Fun with Friends

Monday, October 23rd at 6:00pm Frontline Games

Let's play games and have some fun.

Join us for board games and lots of fun with a great group of people. You do not have to know how to play the games as most can be learned first time you play. Join us for a fun night. Feel free to bring games or just join in on games being taught by others.

Where adults (18 years of age and older) can meet up to play board games and card games and make new friends. Bring games of your own to play with others or just come and learn new games. These games are easy to learn, so join in the fun!

This group tends to favor Euro style or worker placement style board games and other modern day favorites on http://boardgamegeek.com/browse/boardgame

An example of typical board games played at the meet up include: Dominant Species, Eclipse Ascension, Small World, Carcasonne, Dixit, Kingsburg, DC, Survive Escape from Atlantis, Power Grid, Lords of Waterdeep, Stone Age, 7 Wonders, Settlers of Catan, Thurn and Taxis, Citadels, Dominion, Pandemic, Caylus, Agricola, Ticket to Ride Europe, Risk Legacy, and Dice Town.

All of these games are a ton of fun, and we always have someone there who knows how to play them. We are always more than happy to teach games to people who are new. We would love for you to come out and give it a try.


Regular Open Events

Want your group listed here? We're going to be opening up this website for collaborative editing in May 2016, or you can contact Evan to get your group listed right now. You can also list events on the NAGACentral Meetup, or ask that your meetup be added to the calendar to the left.

Open Board Game and Card Game Nights

Every Wednesday Cheshire Hall hosts a Open Board Game Night, which can range from card games through all manner of board games, through to strategy wargames. There is often a pot luck dinner, and plenty of pick up games. Everybody is welcome to show up, meet other gamers and play from the extensive library of games our members have. Feel free to bring a game, or show up to look for new players. For more information, call Evan at (814) 889-8845, or Sarah at (814) 404-0008.

Another Wednesday group meets at Frontline Games in Clarksville on Wednesdays, and it's a great open group too!

See Wednesday Open Nights on Meetup »

RPG and Strategy Game Nights

Every Friday Cheshire Hall hosts a Open RPG and Strategy Game Night, which is honestly just the night for longer games -- including board games if you want. It's a little more organized, so you might want to declare a game you want to run and get some players. On the other hand, there are usually a few people who just show up that can form a table.

See Friday Open Nights on Meetup »

Nashville Unveiled

Do you like murder mystery parties or improv theater? Are you into urban and modern supernatural fantasy games? Then join the ongoing story that is Nashville Unveiled! This is a theatrical style LARP: no foam weapons, and more like a dinner party with character sheets. Well... and occasional bloodthirsty combat resolved through a variant of the classic RPG turns and dice. Alternates with Tabletop RPG Day on Saturdays.

Visit the Website »

GenCon Caravan

Every year we head up to the biggest four days in gaming: GenCon Indy. The 2016 Caravan is already shaping up for the largest gaming convention in the world.

Visit the Website »

What is NAGA

The Nashville Area Gamer Association is an open community of gamers who work to foster games in Nashville by connecting fellow gamers and providing support for gaming related events and activities. We aim to be a resource for existing gaming communities as well as foster new ones.

Our motto: "More opportunities for more games".

Conversations

This is an automatic feed from the Google Plus community. Click here to visit the community directly.

October 6th, 2017

Friday, October 6th at 4:50pm

I'm running at least a day behind on publishing a few things that were supposed to go up last night. If you're waiting on them, Sunday at the latest. I'll try for tonight, but I have work pushing late today, and Saturday is an all day gaming day as both player and GM.

October 3rd, 2017

Tuesday, October 3rd at 8:59am

Transcribed text:

"In August 2017, at Gen Con 50 my brothers and I played 16 hours of epic D&D.

"We scraped by through most adventures victorious, but always a little battered. In the final battle, a great demonic invasion threatened to destroy the city of Phlan. Our job was to close the great gates that the invasion poured through with an orb that absorbed the portals energy. Closing the gate takes 6 rounds. Our fighter holding the orb fought valiantly, but died on round 5.

"We had one shot, one chance to save the orb as it fell to the cobble stones, a DC 15 Acrobatics check to catch the orb, complete the ritual, and save the city. The party decided that I make that roll, the result of which is displayed below on the die that made it, the final roll of Gen Con 50."

September 25th, 2017

Monday, September 25th at 11:55am

It is a TOS and DS9 inspired work that echos the best movies. It is a pilot that stumbles a bit, but is pretty and well acted. It was the first new series since I met my wife (ENT was new when we met). And it is the only Star Trek series my father is not alive to watch with me.

We watched the premiere of every show other than TOS together. For Enterprise, we were on the phone before and after. For TOS, I grew up with us on the back porch, with a tiny twelve inch black and white TV with bunny ears tuned into Kirk, Spock, and McCoy, as he cooked dinner on the grill. The real world stars on the island were magnificent, and I learned their names from him.

For some people, it's a photo, or a food, or a place that carries memory of family. For me, it's a three note rising riff and a story of the conflict between law and good, set in the branch of metaphorical science fiction, one of the great wells of "what if" fiction that I was led to as a child and drank deeply from. Discovery manages to tap that well for Trek, after it has been dry for many years. After all, that's Starfleet's mission.

Sure, I have quibbles, but I don't want to get exactly what I expect in my fiction. Just make the story great. And if you need to slay a few sacred cows, fine. But there weren't many real deviations. Conflict on the bridge? Seen it before. Story arcs? Cool. Cliffhangers? It's happened. Have Harcourt and Sarek as bridges to what has gone before, and keep the heart: Space is dangerous and strange and beautiful, and earnest acts and hope and scientific wonder are eternal. Yeah, it's Trek. I don't care what makeup or fashion of the day the Klingons have.

#NeedToMakeANewCircle

September 20th, 2017

Wednesday, September 20th at 12:42am

With no Kickstarters this month, I finally started clearing out my DTRPG Wishlist. Next month Bundle of Holdings and Kickstarters eat the gaming budget again, but I this month I swept up a bunch of stuff from +Richard LeBlanc that I've been meaning to get (I have a player who wants psionics, and whose character died last session). I also grabbed some oddball resources like Gods, Memes and Monsters from Pelgrane Press for my modern supernatural games, and a grab bag of quirky short $1-$5 supplements and zines for inspiration.

I wish there were more cheap PoD of the zines and books. The only print book I wound up getting was +Gavin Norman's excellent B/X Essentials. I'd gladly pay a buck or two extra to have a pdf plus a saddle stitched 24 to 48 page volume I can toss on my shelf to tickle my imagination when prepping for games. As is, I'll be printing a fair number of them myself.

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September 16th, 2017

Saturday, September 16th at 12:44am

After game night. Everybody's packed up and gone, with only my GM's stack and some trash left over. Two PCs died tonight in a post-battle trap. Randolph the Beige was rerolled up as Randolph the Off-white, and Kowbel the Pixie is now a cinder (they are going to grind it into pixie dust, selling it in paper tubes as pixie sticks), and the player rolled up a human thief. The party finally made it to the center of the city, finding a keep full of the last humans and demi-humans banded together, desperate to stay alive.

September 9th, 2017

Saturday, September 9th at 3:18pm

Jerry Pournelle, PhD, has passed. I have read an enormous amount of his writing, both fiction and non-fiction. Our home is named Cheshire Hall, in part due to his Chaos Manor. He presented strong ideas, and regardless if you agreed with them, he presented them well, which is what makes an author worth reading.

He was also a fierce advocate for personal computing, a concept we now take for granted (possibly too much), but which was a revolution not too long ago. It was one he participated in, affecting the industry with his column and being the first author to write a published book on a computer, an old CP/M. My console windows are themed in "Pournelle," a custom made pale yellow on deep blue, for his famed ideal writing color scheme.

May his writings endure and his family thrive.

https://en.wikipedia.org/wiki/Jerry_Pournelle

September 1st, 2017

Friday, September 1st at 5:49pm

I didn't know about these. Coming out next month from WizKids are a bunch of Tomb of Horrors, redubbed Tomb of Annihilation, dice, board games, dice games, and minis. I may grab and repurpose some of it, and that dice tin is great, even if I don't need more dice. Some may already be out; I just saw the dice have a mid-September release date.

August 25th, 2017

Friday, August 25th at 6:26pm

Inspired by somebody else's B/X screen, I redid my own GM screen, and I'm playing around with the d6 rules that +Dyson Logos came up with for thieves. I really like the idea, as it means that all standard class abilities use a d6 roll. But I worked the math a little different, resulting in what I think is a better match.

In this table, I used the point between percent chances as the threshold to bump up a number. In other words, rolling a 1 is 16.66%, and a 2 is 33.33%, and the point between them is 25%. So at 25% on the original percentile table, I move from 1 to 2 on this d6 table.

I also changed how to test at the high end so that you do wind up with a near 99% chance at the top (97.22%). Although I completely made up the progression for those high levels. Dyson went for simplicity, I went a feeling that you can still get to that top rung.

This is a mathematical fit to the original, and like Dyson discovered with his, it really hammers home the power of the name level. I am pondering possibly reworking it a bit through 5th level, but for now I'm content as is.

Original Dyson Logos Article: https://rpgcharacters.wordpress.com/2009/08/01/d6-and-2d6-thiefin-for-basic-dungeons-dragons/

August 25th, 2017

Friday, August 25th at 2:11pm

So, this particularly terrible part of the Satanic Panic has now finally wrapped up. It's amazing how many people I play with now had their D&D tossed by parents or relatives after hearing "what it really was." I was kicked off a school bus, but my parents supported my playing D&D. Of course, I was also introduced to Dune, Heinlein, and the full Tolkien library (including the Silmarillion) before I was 12 by my Dad.

August 21st, 2017

Monday, August 21st at 1:46pm

Eclipse glasses and glasses of wine on the porch with +Sarah Edwards as we watched the event. We were nicely in the zone of totality, and cloud free... up until just before the sun disappeared. In the last ten minutes we had some nerve wracking moments as we waited for a cloud to pass. Which it did, leaving a beautiful view of the last beads slipping away to totality and the corona. Cheers to other watchers!

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